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Old Mar 31, 2006, 10:43 AM // 10:43   #1
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Join Date: Oct 2005
Location: European Union
Guild: The Amazon Basin
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Default Funny experiences with Recall

Has anyone tried a A/Mo putting a copy of Recall on 4 different allies and casting CoP, cancelling all 4 at once? Does the assassin get torn to pieces or just get very disorientated do you think?

I had a funny experience setting a few Recalls up on NPC's that walked around - one would get out of range, I'd shadow step to them... but now I'd be out of range of another and get instantly shunted off somewhere else - gack, pass the sick bag!
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Old Mar 31, 2006, 03:36 PM // 15:36   #2
Krytan Explorer
 
Join Date: Feb 2006
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The other ally is enchanted, not you so you won't teleport when you cast cop.

Another idea I have in mind with recall is using 4 people casting recall (does it stack) on one A/Mo with aura of displacement + cop

the A/mo warps with the aura, then cast CoP to get all those people with recall on your place + teleporting back to your previous location .
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Old Mar 31, 2006, 04:29 PM // 16:29   #3
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That'd be some sick shyte...

Bait and Switch Recalling...

Imagine, one sin runs in with Dash/Shadow Step/etc. Right past your defenses [assuming he can keep cripple/speed hex off himself]

Then WHAM... He's gone but his whole team of /A reappears right next to your Guild Lord! omgwtfbbq baby...

gg
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